Hi, this is my first thread here on zBrush Central… I need help!
I’ve been trying to learn how to zBrush for a year now and I feel pretty confident I can pull out an interesting model… The problem is this:
http://i.imgur.com/IHpGT6i.png
Dabbling with transformations, I might have translated the base model without noticing (consequently building up the whole model wrongly). Right when I decided to Mirror and Weld a strip in the neck area (you can even see the curve of the CurveStrapSnap) I deactivated Local Symmetry and… I ended up with a seemingly distorted symmetry.
My question is, how can I align my model back on the origin (0 on X Axis)? I’ve tried Transform>Move>Info but it doesn’t seem to work.
I’m not afraid to loose my CurveStrapSnap subtools (I’ve made quite a few but they’re not so important atm, not worried about those), but I really need to put my model back in place. We all know how odd symmetry isn’t healthy!
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