ZBrushCentral

SyFy Movie "Bigfoot" Head Asset: ZBrush UVs, Deformations, Color, Cavity Maps, etc.

Bigfoot character head created from a simple ZBrush “quick sketch”. Retopo’d geo, structural refinements and morphs, built and test animated modo.

UVs, Deformation, Color , Cavity and AO maps created in ZBrush 4R3.

This image is rendered in modo 601 SPK2, using their new hair and skin shaders. 2 diffuse lights, a third, spec only, with GI ambient and a spherical forest HDR environment. Note the slight luminosity of the retinas of the eyes…

Final assets / rig translated to Lightwave for shot production at The Asylum.

More examples of my freelance and personal ZBrush work will appear at www.rowsby.com.

Attachments

Syfy_Bigfoot_v001.jpg