Hi there.
I am a long time user of Mudbox, and have enjoyed using it until the numerous bugs broke the proverbial straw…
Anyway, I have a project underway in Mudbox 2010, and im migrating it to Zbrush 3.1
I have exported some level 3 or 4 meshes, got them in Z, and used the reconstruct subdiv feature on most of the meshes, works a treat… loving Z, BUT! one of my meshes cannot be subdivided, even though it is clean, all quads, and a level 3 mesh.
I am wondering if there is a way to ‘project’ the detail of the level 3 mesh onto a level 0 mesh that has been subdivided?
This can be done in Mudbox quite easily, and I’m looking for a solution before I start sculpting the model from scratch
Any guidance would be appreciated greatly 