Hi,
I have been struggling to create a realistic leopard skin on a model I will eventually 3d print and then cast into pewter.
I tried finding alphas, but they just didn’t have the realism.
Now my plan is to draw each leopard spot with a mask and then sink the spots with the move tool or another relevant brush.
The problem I have though is I keep accidentally blurring the mask with Ctrl+Click. Is there a way to switch that functionality off?
OR… Should I be using the new polygroupit function?? The problem I have with this is I find painting really confusing. I have filled a model with a colour before, but I had such trouble figuring out how to undo the colour I got lost. Not I am afraid to even use painting incase I get lost again. I have never really needed to paint because I always 3D print my work to be cast in pewter.
Any help would be much appreciated.
Thanks
Ben