ZBrushCentral

Sweep Profile Tool WIPs

I am starting to use the Sweep Profile Tool in Z2 (this tool I understand from Pilou is also in Z1.55b see the link here web page for his screen saves and I have posted a screen save showing it’s loc in Z2 ). And to qoute Ron Harris (also a post in the link above) “this tool is one very under rated tool in the z arsenal.” Sense the sweep profile tool is in both Z1.55b and Z2 both demo users and Z2 users can create with the sweep profile tool. To create a model with the sweep profile tool does not take long to do and would the ZBC members to take some time and create something with it and post an image of it. I would like for you to take the time and add some detail to the model using only the edit>draw OR edit>draw masking (or inverse masking) using only the move in edit mode OR edit>draw masking (or inverse masking) using only the scale in edit mode OR a combination of the above. I think we can learn a lot from each other about the use of this tool and about adding detail to the Sweep Profile Tool with only the edit>draw>masking>move>scale modes.

I have a couple of help questions about fine detailing onto a sweep profile tool and the first is can you create a texture map from the sweep profile tool with no texture on which then can be drawn onto as doc in Z2 (or other graphics program) then appalied to the model as a texture then use edit>draw masking on to trace the detail then inverse the mask and use edit>draw>move to bring out the detail? Having said that I would like to know of other ways to detailing onto a Sweep Profile Tool. The second question is about the thickness of the sweep profile tool model how do you make the model solid?

The model in the image was created with the Sweep Profile Tool then I used the edit>draw with ctrl pressed for masking then did an inverse of the masking and used the edit>draw>move to create the detail. The image to the left is with inverse masking on.

<BLOCKQUOTE>quote:</font><HR> The second question is about the thickness of the sweep profile tool model how do you make the model solid?
<HR></BLOCKQUOTE>
You have a second windows curveline for the thickness :)(T Profile)
What is the problem? The sweep profile gives always a solid model :slight_smile:
Pilou
Ps Little trick for the 2 windows
If you take a point and make an Outdrag-Indrag(without release), the curve becomes a straight line and inverse :slight_smile:
Pss For make a complet solid or Not, just move the first and last points :slight_smile:
Of course you can also just move one point for just one hole :slight_smile:

The sweep profile tool with thin mesh works cool with edit>draw>(masking and masking inverse)>move>scale and in the transform tools when in edit. :slight_smile:

When I use masking or inverse masking and the tool>deformation>inflate neg the model/mesh gets distorted when applied (I have divided the model several times and get the distortion) - I tried the inflate neg with masking and inverse masking on the sphere3d and no distortion (sometimes I get some specks on the model) so I think a solid model from the sweep profile would allow to use the inflate neg of masking or inverse masking from sweep profile tool with cleaner meshes. I have tried adding adaptive skin - it looks to help some but some distortion.

Thanks for your tips Pilou :slight_smile:

Hi Space
Have you increase to the Maximum in the “Initialize” of the Sweep Profile 3D the “Hdivide” and the “Vertical Divide”?
Pilou

Pilou thanks :slight_smile: the “Hdivide” at 128 and the “Vertical Divide” at 256 yields a clean neg inflate with one slide in the neg all the way . However, when I re-do it a second time some distortion again - I went to tool>geometry>and divided and it clean some of it up I did it again and it cleaned it up some more- with the Hdivide and the Vdivide and two geometry divides Z running slow - I think more cpu memory and more geometry divides would clean it more. I did use the smooth in the transform tools but it took the geometry divide to really see the model clean up.

Pilou :sunglasses:
I did the “Hdivide (at 128) and Vertical Divide (at 256)” on the sweep profile tool then I applied the masking and did a inflate neg twice but before I cleared the masking I did two geometry divides and then cleared the masking - very clean inflate neg on the sweep profile model mesh now.

:+1: