The other cad platforms that I have used to create jewelry castings have limited ability to create growable or millable files with complex, organic surface features. Even a brushed stainless finish is very difficult to obtain. Often, one must create a model, create a master model (from a grown or milled resin), and then apply surface features by hand.
It appears that I may be able to create models with Zbrush that have sufficient surface depth information to simulate anything from a brushed stainless look, to tree bark, snake skin, …
Is this correct? Is it being done successfully today? Are there videos, tutorials, or other examples of this in the forum?
Thanks,
Scrappydog