It appears that surface noise has a size restriction of some sort. On my model, it will create these nasty seams that I can’t get rid off. Any way around it? Thanks in advance.

are they actually in the geo, or only in the preview?
It’s in the geo after you apply. so both in preview and in geo. I thought everything is procedural, why would there be a limit to the size of the noise? Hard to imagine I’m the only person that runs into this problem.
And here is just a simple cube create with default cube inside zbrush. so it’s not something just happens on my model.
