I was thinking it would be a cool “mirror sculpt” option, to be able to set up a vertical/horizontal line on a surface, and then sculpt and be able to see your work mirrored on the other side of the line as you work, independent of any symmetry. so for example, if I want to sculpt a symmetrical shape on one side of my character, I could set up some kind of plane or vertical line that lets me mirror my work so I get a symmetrical design whenever I want and don’t have to work with any kind of pivots. Hopefully I’m being clear here,