I have no idea what happened but suddenly I cannot poly paint on my model. I select mRGB or just RGB at the top, and remove the zadd/sub option. I also ensure that the paint icon in the subtool pallet is on. I am just, for some strange zbrush-reason, unable to get the poly painting to show up. Does anybody have an idea of what the problem might be?
I was working with zapplink with photoshop to project a texture on my model. It worked perfectly for the front and side, but my model is asymmetric. So I tried to do it on the opposite side and suddenly I realized I was no longer able to poly paint.
Down in the “texture map” section, I saw that my “texture on” was no longer orange, and creating a new texture was not possible. When returning from photoshop via zapplink, the poly painting information LOOKS like it’s there, but when I press “drop now”, the program thinks for a second, and then nothing changes on my model–it appears to revert to how it was before the newest projection gets added. The old poly painting information is still there, and vanishes when the paint icon is clicked in the subtool pallet, but I am unable to edit the model further in regards to poly painting. It’s very strange, and I have no idea what to do, even after all the aforementioned trouble shooting. Please help.