I’ve been using Zbrush for almost 2 years and not encountered this problem before. I GoZ a figure in from DAZ Studio to fix some attached props; I try to draw it in a few times but I’m not seeing anything. Switch on edit, select the top subtool and frame selection and I now can see it - which is something that’s not occurred before, but, whatever.
When I rotate my viewpoint or camera the objects disappear for about 90 to 120 degrees of the full rotation - unless I zoom out pretty far - the gizmo is still visible, but no subtools. DAZ Studio makes tiny objects (although no problems before this) so I used deformation to scale a hundredfold and repeat to other - three times - no difference. Perspective on or off, no difference. Rotating with RMB or LMB, no difference (my disability means that I use a mouse).
Still visible:

One degree more:

120 degrees rotation and it looks like some sort of clipping plane:

One more degree and all visible again:

How far I must zoom out to make tools visible:

My PC specs:

I’m using Shane Olson’s UI from his 3D Character Workshop. Should I be scaling everything using the 3D Gizmo rather than deformation?
Intel i7 5960x 3 Ghz 8 core processor
64 GB DDR4 2400 RAM
Thanks for any help!
CWR
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