I have subtool master, I have been using it for a little while so I am familiar of its exporting help. I know how to combine and export the mesh. Also I
am familiar with polypainting. What doesn’t seem to work is having a texture loaded for each subtool, when I have a texture loaded for one subtool it seems to overlap onto another subtool. For example in this picture I have created a texture from polypainting on the head. The model of the head has no eyes, yet for some reason when I create a texture for it it covers the eyes. The same is true if I load a texture for the eye subtool, it overlaps the other eye and the face. I suppose I could create textures for each of the subtools separately before loading them as subtools and then export, but it seems like separate textures should work in subtool mode and I am just doing something wrong.
-It would be good if someone could make a tutorial about modeling a character in Zbrush and then exporting all needed files for use in other applications. Hmm I bet someone has, I just need to find it.

