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Subtool Deformation Crashes

Almost all the time when I try using Deformation:Offset with subtools with the exception of the subtool at the top, I keep getting error messages and ZBrush crashes.

Here is the error message:

Internal Error \list.cpp Line:143
Locked main mem in list-out
Object

Here were the specific steps I take which causes the same error everytime:

I select the Sphere3D tool and click the MakePolymesh3D button, then I select the Ring3D tool and click the MakePolymesh3D button.

I go to the subtool menu for the for the Polymeshed Sphere and append the polymeshed Ring3D to it.

Then I select the appended Ring3D subtool and try to offset by 50 or -50 in the y direction and it crashes with the same error message everytime.

Computer Specs:
HP Pavillion TX1120US notebook
2 Gigs Memory
AMD Turon 64x2 Processor 1.86 GHz
Windows Vista Home Premium Edition
92.3 Gigs of Free Hard Drive Space
Geforce Go 6150 Nvidia graphics

same steps
same error here
same message
Andreseloy

I have been unable to duplicate this. I followed your steps, and have also done tests with other models.

IMPORTANT: Before posting a troubleshooting item, make sure that:

  1. You are using the latest ZBrush version.

  2. You have a ‘clean’ ZBrush install. i.e. remove any items which you have added (such as older ZScripts and other startup items) which may result in unexpected - and difficult to resolve - problems.

  3. You did not increase the PreferencesMax polygon count or Compact Mem to a level which can not be supported by your system specs.

i made another test taking the report from aurick and i was unable this time to reproduce the crash. Here is the zscript
Andreseloy

FYI: I posted a ‘crashes every time’ method for this bug here…

http://www.zbrushcentral.com/zbc/showthread.php?t=51325

G

Looks like this might be AMD specific.

FYI. I’m on a P4 - 3.2GHz

I am having the same problem. crashes every time.
I append my model with a pm3d sphere, select that sub tool, and when i try to size it down ( using tool-deformations)to make an eyeball the program crashes.

I tried to work around this by getting out of draw mode and using the scale and move method there but the sphere warps and i cant get it to stay round by moving/scaling it that way.

Is there any other way to make subtools?

I have pentium core 2

Know bug since 3.0 days, crashes on my box too.

Before I try a deformation step, I now do a transform scale, then an Undo (end result = no scaling). Then I do the deformation op’.

Seems to avoid the crash. At least I’ve not seen it since…

It’ll crash next time now for sure :slight_smile:

I tried it and it seems to be working for me as well. Thanks grey32

Grey you rock I have always hated that bug!
The one good thing about the bug is I got wicked fast at using the transpose tool since I was in constant fear of a crash from the deformation movement

Grey32,

Holy bovine… somehow I missed this thread and your very timely suggestion (been fighting this bug all weekend). I’ll give it a try now and if it works, I owe you one.

(I had just posted for help with the very same issue in the ZScript forum…) :slight_smile:

Sven

[update: OK Grey, thanks again buddy, it seems to be working - woohoo! ]

Oh that really worked grey :smiley: thanks man, this bug have made me crazy since i got zb3.1. But will there be a real long term fix for this?

I’m on AMD system too.