Hi there,
I’m working on a sculpt originally created from ZSpheres and have run into a problem I have not encountered before.
After creating an adaptive skin, with a resolution of 2, I deleted the lower divisions and started shaping a bit.
So I get my low level shaping done and I go to subD it, and nothing happens, sort of.
If I switch on the wireframe, the wire appears to actually subdivide, but the mesh isn’t smoothed at all, and I don’t get an extra level of subdivision in the SDiv slider.
Any ideas?
I will post a SS if necessary but thought this might be an easy one for one of the pro’s to solve!
Thanks

