Fantastic! Looks like a scan! But what happened with the eyes? They are a bit off to me, but I could be wrong.
I really like this, she has a very attractive face, super pose too, love the material folds ~ great work Duncan
Thanks everyone
@ Andre_Lopes : Thanks :D. No the I tend to use the whole ZSphere\mannequinto Dynamesh to Zremesher THEN a proper re-topo workflow at the moment. I use ZBrush for re-topologising mesh too. I am trying to learn to do as much as possible in ZBrush.
@ Paul Marx : Thanks. Not sure what you mean about the eyes. I lowered the brow ridge the Glabella and Nasion. Is that what you mean. Since my last screenshot I have also pushed the eyes a little further into her head. I am not really seeing much of an issue with them but I might be wrong. Either way I hope they look better in my next update
@ Bangers : Thank you. The pants are fun to sculpt… at the moment. I bet that will change by the end of this :D.
Thanks again everyone.
Show and tell soon.
she is hot to handle
cutie she is awesmastic as i always say keep em comin
Looking very good, specially all those pant folds. Btw, face looks bit symetrical, are you going to break the symmetry on it?
Great work!
Thank You Duncan
She just, plain ole looks cool! You have stumbled upon next years fashion trend!
Great sculpt, nice concept and implementation so far.
You gonna take this character further? Shes fresh but realistic!
She’s looking fantastic! Great job.
she looks great duncan. kinda glad to see you didn’t go for the sci fi/mech chick.
-r
Mind-blowing image. The body language speaks volumes.
Don’t worry about the eyes, they’re perfect!
O
Looks promising, strong pose already. Love the baggy pants, btw. For the past few days every time I saw the thumbnail I was tempted to comment on the folds - well, finally gave in and here I am. Really like those folds.
Did you use reference?
Really good sculpts!
haha. Thanks so much everyone. I am reallt glad you all like her.
@ nagulov : mwahahaha, Glad I could reel you in :D. yeah I was sculpting away on the shorts and found these funky pants and decided to give them a go.
@ oloyd : Thanks, you are too kind. I played with the eyes a little anyway
@ rasmusW : Thank you :D, yeah I really dig sci-fi but I am not really one for mech or anything too techy.
@ Takai : Glad to hear you like her. Yeah I HOPE I can get to the texturing stage. I don’t really want to make a lowpoly with normals or anything but a textured hipoly could be cool. fingers crossed I don’t loose concentration before then.
@ enishi : Thanks, Yeah I am probably going to get into some more detail sculpting and throwing in some asymmetry once I lock a few things down. I still need to attach the thumbs and the head to the body and figure out if I want shoes or bare feet. Something tells me bare feet but I wanna test some shoes before I give her toes.
Removed some of the piercings. Made a few tweeks to her face. added two pointless hair strands and continued with the pants. With the help of some cool ref the front came together fast enough but I have been busting a gut trying to sculpt the back but with next to no ref I am lost and figured I was never going to show her from the back anyway so it really does not matter if they look rubbish or not
…oh and I added some shabby pockets…trying to decide how tattered I want to go with her clothes.
I still need to attach the thumbs and the head to the body and figure out if I want shoes or bare feet. Something tells me bare feet but I wanna test some shoes before I give her toes… ahhh still so much to go…but not that much…but heaps.
pants ref:
so far: I threw the back shot in just to show how rubbish it is. Not sure if I can just let it go…might have to do some paintover testing before I forget about the back and just focus on the front.
Thanks again folks.
more soon.
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Its in her lips, the shape is really appealing, taking a mental note on that one.
Is her face from your mind’s eye? Reference of someone specific? or the illustrious multi-refrence based face?
Added an extra pants detail level. Might help with the back a little bit, but I still want to re-think those wrinkles.
@ Takai : hehe Thanks :D. Yeah I pretty much sculpted her from my brains … but … I did have these ref images for a rough idea.
for the lips:
for the pose:
Looks good so far! And congrats for the nice references too! :p:p:p
@ NeoGeoAes : haha Thanks.
Noth’n but a pair of shoes…Made a few pairs to test, I think I like these chucks the most…they do need laces though.
more soon.
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Hey hey! Nice progress Duncan The only thing i don’t like is the hood. Not that its bad cause it’s cool but i think she is kinda fresh clothe wise. Like she was gonna workout so the hood doesn’t make sence. I liked her short hair before XD if ur kinda out of ideas for props put some headphones or something like that
Just an opinion of taste
and maybe a short sleeve instead of long, still putting more props like bracelets, show tattoos and so on. Yeah i’m still on the thing with the piercings and tattoos… i loved your first concept xD
I think it’s just a matter of personal preference. The only thing that counts is if you achieved the mood that you intended.
Personally I looove the hoody, the way it sorta mimics her pants - and her untied shoes adds a casual kick!
That’s why i said my opinion was based on taste