Processor style piece: Generated using GUV mapping / Converted UV to polygroups on a 10k plane. Subdivide and repeat.
Color map was generated using simple Polypaint to texture map, and desaturated in Photoshop.
Finally rendered with some specular reflections in VRay.
Noodles, doodles.
Very cool stuff!
I like it, something different.
…of the variety of your explorations!
These are great!
Great work. Very original.
These are Keyshot renders or something else?
Really cool work!