ZBrushCentral

Stuart's sketchbook

Some 1-2 hour practice sculpts. Have been too busy for anything more.

SphereThing.jpgMask.jpgDragonCheesy.jpgCartoonHead.jpg

AlienClosedEyes.jpg

Few more;

Final.jpgL_Beat.jpginitial7.jpgchr_test3.jpg

Attachments

angled.jpg

Love you works!:+1:

How do you create these with all that detail? Tut/workflow anywhere?

Tx

Haven’t had much time for ZBrush for the past 6 months. But dove back in last week for some hour, two hour long tests.

MaskQuick.jpgBiker.jpgQMask.jpgHeart.jpg

Amazing work, great variance and multiple levels of skill… Thank you for sharing your work… :smiley:

Something quick and dirty.

nice piece, congratulations

Three hour mask. Mask.jpg

Small update

I would say, its a big update!

great design!

another Joseph Drust follower?
How is it rendered?

Think ‘Inverted Panel loops’

All geometry made in ZBrush with displayed faces flipped.

Less than 10 minutes to make.
Rendered in VRay.

Looks really good.

Think I might use this technique for my next interior model

Something different on what we see here. :wink:
Really cool view and architectural concept.

yeah, very nice. ive used this method before… you just have to watch out for any tessellation problems…!:smiley:

Short 6hr project - Designed in ZBrush - UV’s in ZBrush - Some dDo - VrayforC4d for render.

Fun with 4R7giger_1.jpgPacman.jpgPrometh.jpgQuickCity.jpgDressSculpt.jpg

Attachments

Sample.jpg

Oh, how I love thee, ZBrush.

4k displacement map: Download map here

thank’s is realy powerfull

A few updates. Equip.jpgBugEye.jpg

UMadBro.jpgmbrushquick.jpgProtection.jpgRobotica_01.jpg