ZBrushCentral

Stretching a texture over an object in 3.5r3? (Resolved)

In 3.0 I could drop an object on screen, go into projection master, grab a plane, apply a texture to the plane, enter edit mode then move and stretch the texture around over my original object.

I can’t get it to work in 3.5r3.

One difference is I have to convert the plane to poly now. After that I enter edit mode, choose the move tool but nothing happens.

Also noticed the image plane plugin isn’t available in projection master in 3.5r3.

Help.

Slow down on the help everybody, I got it.

My problem for some reason was that I was using a flat shader for the texture plane. I switched to basic material, it worked fine.

Happy Holidays.

i got it ,thanks very much,i want more people see it:D