ZBrushCentral

Stretched textures. Please Help

Hello everybody !

I’ am new as You can see and I’ am a Zbrush noob. So I decided to post my first problem that I’ am experiencing with this magnificent tool. Cut to the chase ! I started to learning Zbrush connected with 3d Studio Max. After modeling a simple furniture i used GoZ to import model to Zbrush. used Uv mapper to do uv maps. And then used Surface tool to do leather surface on furniture. And then the nightmare starts, on every corner i have stretched surface (after painting the texture situation is the same). I’ am adding few screens to visualize the problem. Can You help Zbrush masters ?

P.s sorry for my English I’ am pretty tired.

Attachments

uvw.jpg

problem.jpg

object.jpg