Hi,
I’m always struggling with making straps and similar stuff. Right now, i’m about to start modeling a horse bridle which is pretty much nothing more, so i thought i’d check with you, good people of ZbrushCentral, about your workflows for such cases. Neat topology is a great bonus, but not necessary as long as the workflow is efficient. I’m about to model smthing like this:
With wider bigger straps I’d just play with topology tool, but with thinner ones, they come out too distorted and cleaning takes a while.
Thanks in advance for any tips 
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Will check it asap!
. But the good news is that I remembered another one on 