ZBrushCentral

Strange subdivision artifact when sculpting the low and switching back to high sub D

Hi everyone, I am really hoping someone has an answer to this. I have noticed an issue that makes it incredibly difficult or near immpossible to reopse my character or even sculpt at lower sub division levels. here are some samples of what is happening. Any assistance would be greatly appreciated. I have already tried taking off creasing and that did not work. If I try to repose even in the highest subD level it still gives me issues just on a much tinier scale. HELP!:frowning:

Thanks

arm before.jpg

Attachments

arm After.jpg

check for creasing on the model

or just simply shift click on uncrease in the geometry panel.

that may or may not be the problem

yeah, I tried that, doesnt seem to work unfortunately.

Ok so in case anyone runs into this problem, I found a solution for it. You should export the highest SubD level as an obj, delete that subtool, reimport the obj for that subtool and append it to your model then reconstruct the lower subdivision levels.