I’m working on a turtle that I molded using zspheres and zsketch.
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I’m working on a turtle that I molded using zspheres and zsketch.




there is a problem in the Zbrush file.
If you export out subD lvl1 and import that into a new file it should be okay.
Does the mesh have UV’s?
This happens from time to time it’s no big deal really, just more of a pain in the butt.
Thanks for the advice.
I haven’t messed around with UVs much yet, so unless one is created automatically when you make a unified skin from a polysphere model then it doesn’t have one.
I wonder, if I exploded it using GrpSplit and then re-combined it using Subtool Master, would it come apart at the seams when I sub-divided or edited it?
you’ll want to to use tool>subtool>merge visible and make sure you have weld turned on. If you use subtool Master it will still have breaking at the seams.
Thanks for the tip!