Hello,
After sculpting for quite some time, I noticed that there were suddenly strange lines on my mesh.
I am unable to recall what could have caused this as I have performed various operations.
The operations I remember performing are the following:
- Masking portions of the mesh
- Lasso Selecting for visibility clipping
- Creating poly-groups after visibility clipping
I have merged all poly-into just one entire poly-group so I don’t think that is the issue.
I also noticed that the lines still appear when subdividing.
I have googled for a bunch of solutions but am not sure if I am using the correct terminology during my searches.
Has anyone seen this or know what this line does and its effects on my model?