ehm, yes i used proiection master (alpha in PM), to build small dectails, and two or three big dectails with primitive applied on surface bi projection masterm, but that dectails are ok.
now, i can tell you that the problem is exactly where i used projection master to add a small dectails like skin pores.
but Projection master did it only on the forehead, not in all part where i use it, for example on lips i not see problems (i did dectails in a other PM session, not in same PM session that cause this problem).
my dubs is : why PM give me a problem on displacement if in a geometry ZBrush show me correct shape?
i thought that zbrush use shape to build displacement, if projection master can cause this kind of problems seems that store internally some kind of super displacement info, applied to dinamic shape, but projection master can currupt this…