ZBrushCentral

Stoyan's Sketchbook

I’ve been browsing the forums for some time now and wanted to start my own sketchbook here but felt intimidated by other artist’s quality. I hope I can improve and get to a reasonable level one day by receiving some crits from other artists here. I hope I have the chance to do and post work frequently. Here are some heads I did:

uncleJosh.jpg

Attachments

statham2.jpg

dino_render.jpg

dino.jpg

You have nothing to be intimidated about. Your work is very very good.

Post often and sketch even more often. I see brilliance emerging here…

Are you kidding me?
As MontanaMan said, don’t feel intimidate and publish your work: communities exist to give advises to deconstruct art for a better result on next time, not to destruct the art of an artist and the artist himself!

Anyway, I like your art.
The first head is very “strong” in emotional term, I like it, the ear seems a bit far, but maybe it has to do with perspective.
But the dino is really great: I like the texture, it’s very realistic, but the sculpting is great.
The only thinkd it the middle line along the throat: it seems sharp.

Nice works.:+1:

Thank you so much for the encouraging words :). Here is a study of a female head I did. Needed to do something different than muscular male.

Female_Head1.jpg

Very good start on the sketchbook! :+1:

This is great my friend! I love the dino sculpt!

I hope I can see your work on top of the page soon, where the little thumbnails are :wink:

Here’s a WIP of a sculpt I started inspired by the very talented Jordu Schell. I’ve started out from zspheres and I also plan on retopologising, texturing and rendering this dude. Crits are very welcome.

wip1.jpg

Attachments

zspheres.jpg

Very cool alien!!

Very Judu. Very Men in Black. Nice start :slight_smile:

:+1:

dude, no need to feel intimidated. very cool stuff you’ve got there! keep it up!

Ok, update time. This time I’ve tried sculpting the skin details by hand… hard but looks great with some practice, still a lot to learn about skin though. Now all thats left is to texture this screaming snail and do a render.

sculpt_thumb.jpg

Attachments

body.jpg

hands.jpg

I love the detail in the hands, great job.
D’yah find (like i do) learning from traditional sculpting helps? I find it a great way of learning how to sculpt in Zbrush by not copying but looking how its done by them and utilize it in zbrush.
Absolutely brill

By the way, is the second pic down a bit like Jason Statham from UK? And I see Charlize Throns mouth on the woman. Coooooooooool

Keep it up
:+1:

Ares1979, thank you :). I don’t like copying other peoples ideas but yes, observing traditional sculpting really helped me a lot. Good work, that’s the one and only Jason Statham :).

I myself learn by looking at the masters of film sculpture, and find it the perfect way of learning ‘form’ and ‘technique’ in the digital realm. There’s no cheating involved whatsoever, just us evolving into the digital way of modern sculpture.
Again great job, add me as friend I’ll follow.

Regards, by the way, you see the palms of the ‘raptor lookin alien?’ they need to go in more, I mean its the palm of the hand/claw, it should more indented, (looks too bubble like)

Jonny Johnson:+1: :+1: :+1: :+1: :+1:

Thanks, dude. :slight_smile:

Here is what I’ve got out after some texturing in zbrush and render setup in Maya. I would be really happy if I could receive some advice on how to improve the image or the sculpt :).

[attach=186850]ZBC1.jpg[/attach]
[attach=186608]final3.jpg[/attach]
[attach=186609]Wires.jpg[/attach]

Attachments

final_thumb.jpg

final3.jpg

Wires.jpg

ZBC1.jpg

Oh my God this is great! Just finish the bottom. Could see it getting Top Row! :+1:

Nice work and details of a wonderful

well done!:+1:small_orange_diamond:+1:small_orange_diamond:+1:small_orange_diamond:+1:small_orange_diamond:+1:

pretty awesome design man!

have you ever tried polypainting subdermal layers?