Hi everybody! Long time without post! You maybe see my work on different video game, magazine cover, banner etc. Without Zbrush, my job was probably not possible! I hope you like that!
Well, I invite you to see more work on my personnal web site at www.stevejubinville.com
You can see my demoreel too!
Special thank’s to my Friend from Pixologic, Jaime Labelle, Paul Gadoury, Melissa Zalinski and for sure, the Zcreator mr Ofer Alon!
S
My new peace of cake
MEDUSA
from Heavy Metal Magazine
Client: hollywood Collectibles Group
The Elder Scrolls V
SKYRIM
Box Modeling by Gabriel Tremblay & Steve Jubinville
Environment Modeling by Alex Tessier
Facial Shape, Posing Correction, Zbrush, Uv Layout, Hair by Steve Jubinville
Texturing by Alex Tessier
Layout & Posing by Thomas Busque Stefanka
Matte Painting by Daniel K & Jessy Veilleux.
Elder Scroll Skyrim Painting on the Figuroa Hotel Los Angeles
Publicity image for Elder Scroll Skyrim@ 2011 Bethesda Softworks LLC… All Right Reserved. - Meduzarts
RIFT
Character Modeling by Steve Jubinville.
Environment Modeling by Steve Jubinville, Daniel K, Ghislain Bruneau
Facial Shape, Posing Correction, Zbrush, Uv Layout, Hair by Steve Jubinville
Character Uv Layout &Texturing by Alex Tessier.
Environment Texturing by Alex Tessier, Steve Jubinville & Ghislain Bruneau
Layout & Posing by Thomas Busque Stefanka
Matte Painting by Daniel K & Jessy Veilleux.
Publicity image for Rift@ 2011 Trion Worlds inc. All Right Reserved. - Meduzarts
BRINK
Modeling, Texturing and Shading by Steve Jubinville
Facial Shape by Thomas Busque Stefanka
Help Texturing by Elise Frappier
Help Shader in 3ds Max Alex Tessier
Cinematic by Blur Studio for BRINK@ 2011 Bethesda Softworks LLC. All Right Reserved. - Meduzarts
Assassin’s Creed Brotherhood
Character Modeling and Zbrush by Steve Jubinville, HT, Dominic Kirouac & Gabriel Tremblay.
Character Texturing by Alex Tessier, Danielle Taillefer, Christian Menard,
Maxime Olivier Masse, Manuel Huertas & Steve Jubinville.
Character Supervisor: Steve Jubinville
Character for Ubisoft for the Game Assassin’s Creed Brotherhood@ 2010 Ubisoft Entertainment. All Rights Reserved. - Meduzarts
StarWars The Force Unleached II
The Apprentice Character made by Blur Studio for Lucas Arts
Modeling/Posing adjustment, Facial Shape, Zbrush, Uv Layout by Steve Jubinville
Character Texturing by Blur Studio & Alex Tessier
Layout & Posing by Thomas Busque Stefanka
Matte Painting by Daniel K & Jessy Veilleux.
StarWars Unleashed II @ 2011 Lucasfilm Entertainment Company Ltd. All Rights Reserved. - Meduzarts
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(it does the mind, body, and soul good to do so).
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