ZBrushCentral

Stencil Anaglyph Experiment

3 am here…and I am tuckered out…watching Land of the Dead before I go to sleep…but wanted to post the latest of my anaglyphs…

his fingers are doubling for some reason…

painted the background with my red/blue glasses on…a little more natural and a fun experiment…

Here is my devil model…might take this further …the image that is…gotta figure out though whats causing the fingers effect… displaced at 6…

anyhoo…goodnight and thnx
ron
[email protected]

ps…doubled the z doc size and did the AA thing…that did work… :slight_smile:

Attachments

DevilJa.jpg

Neat stuff. I’ll have to find a place to buy some glasses.

Ron - Interesting coincidence. I just finished land of the dead about the same time you are I’d guess.:eek: Pretty gruesome. I was rooting for the dead folks.:evil:

This image was not done in Zbrush. It is 100% Photoshop. I was combing through some old images I made a couple of years ago and I can across this one which was greyscale. I saved a copy of the image as *_depth.psd and used that as the depth information and distorted. Came out kind of cool, I think.
Darkness.jpg

I was at a friends earlier and saw this but they arent registered so I waited till I got home just now to comment…

The last one is kewl, doesn’t pop as well as your others did, but its still kewl.

I may work on my devil guy again tonight…

ron

Watching Day of the Dead2: Contagium (dunno if they intentionally misspelled it or not…it has bad reviews so I know I will love it :slight_smile: )

:wink: im relatively new here. tried this out (couldnt get that callipygian program to work).

I’m not really sure if i followed the steps correctly, but this is what i got:
brandokayWIP3D.jpg

hows it look?

Forget that Caligraph application. I edited it out of my original post and took it off my computer. Photoshop does a better job and it’s not that hard.

Your image looks pretty good. It’s popping out and all. I see something in there that I’m not sure about though. There is a weird shadow off to the right of your little man. It does not have any 3D depth. It looks like it’s part of the background. I don’t know if it’s a lighting effect or what, but I think Ron was having a similar problem. Maybe it’s intentional, but it looks out of place to me.

thanks for your comment!

the weird shadow thingie is from me trying to get hte background to be black using photoshop, but not doing a complete job. I’m going to try at this again w/ a skull model i made earlier today :wink:

If anyone is still looking for some 3D glasses I found another place to get them that should be widely available, albeit time sensitive. I went grocery shopping this weekend and, low and behold, GoGurt (brand name of yogurt in a plastic tube) has special Halloween packaging with 3D glasses embedded in them. The yogurt comes in packs of either 8 or 16. The 8-packs were about $3 at the store I went to. I guess you have to at least like yogurt as a prerequisite for this purchase.

Here is another 3D image more in keeping with the title of this thread, as I used the Stencil tool on this one again. I also decided to experiment with a little bit of color. Green seems to hold up pretty well. I’ve got some tricky depth going on in there so it may take a second to pop right for you.
tribalColorTexture.jpg

This was just an experiment to see how crazy I could get with some of the detail. The image itself isn’t all that visually interesting but I’m amazed at how well it held up when I converted it to an anaglyph. Especially around the edges of the ‘hill’ where there is some relatively signifigant depth contrast.

Attachments

depthDetailTest.jpg

definitely got some depth goign on there…In between doodlings I want to do one with some pebbles…any ideas to the problems I was/am having with the Devil anaglyph I posted? lol nothing comes easy to me anymore :slight_smile:
thnx and keep up the works…love em…

ron
[email protected]

As you may have noticed, I tend to be a little abstract. This next one I put some thought into as far as mixing up what I’ve learned so far about what I can do with an anaglyph. The whole final image is really just based off of one model. Even the stencil is based off that model. It’s kind of fractal in concept.

Before I show the 3-D anaglyph, here is basically what I exported from Zbrush, plus some shots of the tool I used.

specialGrowth_parts.jpg

I have also attached a Zbrush Time-lapse of what I’m doing with that stencil exactly, if anybody is interested.

Attachments

specialGrowth_3D.jpg

specialGrowth_process.jpg

Ok. This one was failure. It doesn’t look to bad, but I was trying to achieve a specific anaglyph depth effect and it fell short . I was trying to make the cube look like it was entirely above the surface of the plane (your monitor) and everything else was sinking into the plane. If you run your mouse through the image elements while still wearing your 3D glasses you will see what is above and below the surface of the invisible plane.

Now, I’m on a little confused about why the background is coming up around the edges, but I’m pretty sure I can sort that out. The part that really confuses me is the cube. The far corners of the cube appear to be a little blurry and sinking into the plane and I don’t understand that at all.

I got’a think harder now. Dang…

doubleDepth.jpg

I figured out why that cube looks a little funky. I know how to solve the problem but it is truning out to be much more tricky that I at first thought.

Attachments

doubleDepth_corrected.jpg

I truly enjoy your experiments! Hope you’re adding a few more pieces!
:+1:small_orange_diamond:+1:small_orange_diamond:+1:small_orange_diamond:+1:small_orange_diamond:+1:
LemonNado

I think I might have figured out what was going on with your devil. It looks like you might have been doing some masking in Photoshop. You might have had your ‘left’ image layer still visible under your composite anaglyph layer. Check which of your Photoshop layers are visible.

Actually, on closer inspecting it looks like the problem might be more complicated than that, but I would start by checking your PS layers.

Thanks!!! I’m glad someone is enjoying my process. It seems like I’m always in experimental mode. I think it is the artistic condition.

So I lost some work on this one. My Zbrush crashes quite a bit. Here a 2-D:
FlimFlam_thumb.jpg

I really am going to finish my guide on anaglyphs. Just got to get my head around this last little thing so that I feel like I completely understand the magic.

Attachments

FlimFlam.jpg

Hmmmm Actually, my ZBrush did not crash for the past three month. And before, I was not careful regarding memory limits. I also tuned the settings according to the quick links tutorial regarding this topic. It’s the most stable 3d app I have followed by XSI, then a gap… then a few others I respectfully don;t want to mention…

Cheers
Lemo

It’s my machine. I have a dual-processor system that I had no business building myself, but did it anyway. I messed with those performance and memory settings a couple of months ago and it seems to have improved the situation some. I have bigger system-wide prefomance issues though. My favorite is the ‘spontaneous reboot.’ That one always puts a smile on my face. Anyway, the one thing that seems to crash my Zbrush almost every time I use it is when I try to use the Depth Brush with a Scatter stroke, which happens to be an effect I’ve fallen in love with recently and Crash is like this jealous old boyfriend that keeps comming around and beating my new lover to a bloody pulp.

An unfinished Smudge experiment. Some sumdging in Zbrush, some in Photoshop. Ran out of time.
flowStone.jpg

Nice smudge! I made a little holder on my LCD screen so the red&green glasses have a good place. So keep it coming.

My older PC got into the same problems. Old 1.9GHZ P4. The spontaneous reboot is also a thing which transforms me into a Zen Budhist… Breathe in breathe out… release… Ommmmmmm. Mostly followed by GAHHHHHHHHHHHHHHHHHHH. And some other sounds not suitable for this forum.

You seem to have memory timing problems. There is a cool memory test program which you have to burn onto a CD and boot from it. That shows a lot. Regular PC’s do not have error correction or parity bit’s showing the problem. All of a sudden instructions show up for the CPU sending it to hell. My new box has ECC memory and is more a server mainboard than a regular PC. I had it with the cheap stuff.

Good luck! Your technique is really nice!

Lemo

flimFlam_DoubleDepth.jpg
This is a variation on a previous piece. I mixed it up a little so as not to post exactly the same thing. I distorted a little too much depth into the top image, but oh well. I wasn’t actually working on the image content so much as the process of putting it together.

I was finally able the bugs out of the dual-depth (popping in and popping out) process. The background is easy, but it gets really tricky when you layer the other image on top. As far as I can see as of right now, there is no way to do both parts at once and still have it look fairly clean.

I also realized that it is important to expand the size of the canvas to create a distortion margin of sorts on the left and right of the image.

Now that I have explored the extremes of this process I think I can finally get going on my own little anaglyph guide for all two of you out there that seem to be interested in this subject. I plan on illustrating it and explaining the ‘why’ in addition to the ‘how’ if you care to read that part of it. I will also post some Photoshop Actions that I have recorded which automate a substantial portion of the process with instructions on how to implement those actions properly.

Thanks for the feedback so far.

EDIT: Baaah! I take it back. There is a way to do both at once and it will still look decent. One little experiment right after I posted and it hit me. I think this other way is easier too, as I should have known it would be. Back to the drawing board.

Make that 3 people who are interested. :slight_smile:

Really nice anaglyphs. I’m hoping to try your tips out this weekend and really look forward to the guide you’re planning. Thanks for sharing. :+1: