Wow! That’s a design of epic proportions!
Really nicely done, and I love your textire work
Wow! That’s a design of epic proportions!
Really nicely done, and I love your textire work
Very lovely sculpt mate. I adore steampunk so this is awesome. Would have been cool to see the captain with the huge chops
Actually I’m suprised no one else mentioned it but it reminds me of a Steam-powered Dreadnaught from Warhammer 20K, which by the way would be awesome.
Tore’alos,
Wyrm
reverendwyrm : don’t worry, people already told me lots of thing. ( Warhammer, Sakura war, Dual Fight, Etc … ) but Dreadnaught? it’s bit off from my work. anyway thank for the comment.
FoxHound1984 : thank you so much!
Marc Boulay : wow thank you bravo!
Elliott Mitchell : thank you.
Mr_Mister01 : thank you, I will keep moving forward.
snake85027 : True, Zbrush want me to show my WIP on the thread, but I’m not affraid to show thing. Hope that help you!
LittleClaude : if I use Displacement thing on there, I can’t take the time for Render, if it’s not really working, I can overay Normal map, so increase the valuse for pop. I will think about it. thank for the comment.
SirNeo : Wish your luck too!
I love the whole steampunky thing Wilhelm has going on - this is a great great work!
Did you make it capable of animation or are you not really considering that?
Also, unless I missed this, but did you render exclusively from Zbrush or did you run the models through other rendering agents?
Great model !!! especially the armor. Great work man.
For some reason when I look at the final image, taking in the background, the steam, light, reflections, and the ground, I get the impression of it being indoors. Its almost as if the robot was a very intracately crafted miniature model and its sitting on a table or a concrete floor with a bright light off to the left in an otherwise dark room. Don’t get me wrong, it looks fantastic. I’m just a bit confused about what’s intended with the environment.
Great!
You COOOOL!!!
Thank You!!!
Wow, nicely done! Cool to see the breakdown and workflow
hi sir i am student of maya please tell how to texture
It looks nice. The little details really add a lot to the model.
Yea man, really inspiring stuff, thanks for sharing. And really interesting technique; using the red and green normal map channels to help with the texturing. I will have to experiment with that
Excellent work. It would be of the time, we could squeeze in Wild Wild West and won the film.
I´ve totally missed this thread –
Great idea and spectacular modeling+texturing work!!!
Great post. Very thorough and I loved the sculpt.
WOW, very very cool steam-robot. I love your concept both in 2d and 3d. For me though I think the guy driving the thing could benefit from being a little more cartoonish perhaps, but that´s just me. Never the less Great stuff
I like this steam punk robot very much!
As far as i remember, some guy from my country was making steam punk robot too and doesn`t had idea for textures style.
I can give you a link.
http://www.max3d.pl/forum/showthread.php?t=58372&highlight=castle+gear