You can convert BPR to geometry to get an obj out of a micromesh.
Oh, ok – thank you!
You really think thyy will drop it on a friday with no customer service on saturday and sunday.
The ZBrush 4R6 Available Now post was posted on Thursday 27th last year. So maybe a Thursday give or take 3 days.
After experimenting in maya and 3d studio max (i always stay in zbrush) i am starting to understand whats taking so long.
I am so curios to seeing how they will pull off the modeling brush with out being able to use more than one view port. This will be the first time using basic modeling without other view ports…also how would you do measurements
MAYBE THEY GOT SOMETHING UP THEIR SLEEVES.
O yea
have it
It’s coming…i think 2 days and then we have the Gem!!:D:D
I wish, know one knows when its coming not even pixologic
Get the Axis plug(if you don’t already have it), it helps a great deal.
May I ask…what is the Axis plug in?
Is it for Zbrush?
Thank you.
Edit: Ok, found it!
Thanks for the tip…getting hands into position is driving me batty.
Edit II: Thanks, DougJones! That is a handy tool.
thanks DrApple, always good to learn something new! : )
i did not find the Axis plugin…at least nothing for zbrush or max or maya. What is it?
The fact they updated top row is letting us know the upgrade isn’t until next week
i did not find the Axis plugin…at least nothing for zbrush or max or maya. What is it?
It is a jim dandy tool that lets you snap the viewport to all kinds of different angles.
Will see if I can find the link for you – thank you again, DougJones!
http://www.zbrushcentral.com/showthread.php?161588-quot-Axis-quot-Plugin-for-ZBrush-4r2/page3
Really convenient.
I got the Ext Version on the last page of the thread. Lots of options. It’s in the Tool Palette, after you
put the unzip in your Startup/Zplugs folder.
I will now go from checking the thread 3 times a day down to 2 times a day…
I, personally, have enjoyed this pre-game party.
Got a cool new plug in for ZB, too!
What plugin Jan? Inquiring minds want to know!
Yes, that one! The Axis one.
It is really awesome – if you switch from front to back views, the tool even holds its position.
No more chasing down body parts, in the viewport.
Love it. Totally.
Thanks for the links…sure appreciate that. Looks great. Will get it.