Awesomeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee man! n of course very inspiring as always… cheers
Looking very nice some nice forms
Wow, I think this thread deserves to be on top row now…so amazing!
hey guys,
many thanks for the replies. I am pretty much done with this model for now…there are many things I could still tweak and improve…but I have already spent waay too much time on this…hope you guys like it.
I have uploaded a bunch of images so please bear with me
venkysansgiri: Thanks venky. I am glad you liked it.
- FoOD -: Thanks mate. your work is fantastic.
SolidSnakexxx: Thanks dude. Really appreciate it.
[attach=127084]1.jpg[/attach]
[attach=127085]2.jpg[/attach]
[attach=127086]3.jpg[/attach]
[attach=127087]4.jpg[/attach]
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Excellent work, I was waiting for you to finish it, this would make a triple aaa grade game. I wish you were working for me…
A few more shots
[attach=127018]thumbnw.jpg[/attach]
[attach=127088]1.jpg[/attach]
[attach=127089]2.jpg[/attach]
[attach=127090]3.jpg[/attach]
[attach=127091]4.jpg[/attach]
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Looks terrific so far,I think his ears are lil’ small but it won’t be seen because of helmet ,other than that is great
Great stuff! The first view from the second pic looks badass!
I’ve been thinking on using zb to prototype hard surface stuff and use that as a reference in max. It seems to have worked very well for you.
Looking great! I likes the changes on the face. I like it better when the suit is not blue, but that is just me.
Fantastic XO sciFi suit … cool rider and awesome base … most inspiring
amazing work, this one has got to be my favorite thing ive seen on zbrush central, since im a fan of mechanics and tanks.
Its great to see the detail taken to the next level on these things instead of just leaving them course meshes, you can really tell.
Hi Guys,
many thanks for the replies.
nellement: Thanks dude. yeah I made the ears a bit smaller to fit into the helmet.
undoz: Thanks mate. Yeah zbrush helps when the hard surfaces have a lot of curvature and is sort of organic.
monstermaker: Thanks rick. I am glad you liked the changes.
I too like plain renders more. Just put the blue ones in there as a reference to the different surfaces on the model. without textures it looks pretty flat.
Drakelot: Thanks mate. Much appreciated.
rouncer: Thanks buddy, I’m really glad you liked it. I wish I was working…
need to start looking around soon.
Hi guys,
Just took a couple of renders from zbrush today…the details seem to stand out more in these…
I know the polys are faceted in some parts…but this is the max my comp with 2 gigs of ram will push out…
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definitely awesome:) ,great details
BRAVO, BRAVO…:eek:
when m i goin 2 do stuff like this…
Respect…
definitely amazing work
Damn thats sick! Well done. I think his nose is a bit too sharp though. But thats an opinion. Brilliant work
Sweet stuff man! Love the bust - cant wait to see some more updates and renders! AAaaa!!
Really nice, love the amount of detail in it and the proportions. Are you gonna texturize it?
Hi Guys,
thanks for all the feedback.
nellement: Thanks dude. Really appreciate it.
venkysansgiri: Thanks venky. Much appreciated.
Karthik.AL: Thanks dude. Appreciate it.
brettSinclair: Thanks mate. really appreciate it.Will check abt the nose.
xerious3d: Thanks dude. Really appreciate it.
YsenGrin: Thanks buddy. My head is swimming just thinking abt texturing it…:(…
cheers