I can’t find the way to change the color of a standard material.
I want to make a clay material using standard material but they seems so obscur.
I thought I found the way by changing the diffuse and ambiant and adding diffuse color and ambient color, but while doing that the wireframe doesn’t show up, and if I want to add reflection on it (I’m trying to mimic the Mudbox shader which I find really great), that’s the same, as long as I am putting diffuse color to 100 the other effect doesn’t show up.
I prefer the standard material because I can change the lighting on the fly and look at my sculpt on different lighting contrary to matcap where the lighting is embeded in it.
Thank you.