Stan, The Man
Last month I started teaching private online classes on Artistic Portraiture and Stan Winston was my pick for that class. My plan is to start and hopefully get pretty close to finished with a brand new model every month. I can’t call this done yet, because there are still many areas that bother me and need work, but I need to shelf it for now, because my June class just started yesterday and I will be focusing on my next portrait for the next month.
I call it “Artistic Portraiture” because the intention here is to rescue and appreciate manual labor when it comes to digital sculpting, as a way to pay tribute to those masters of the practical effects, with absolutely no use of scans, photos as textures, commercial alphas and brushes, etc. The entire face was hand sculpted and polypainted by hand in ZBrush using HD geometry. Pores were placed either one by one or using an array of them to speed things up. The pore brush was also sculpted manually and then transformed into alpha/brush.
ZBrush used for all sculpting and painting. Maya/Arnold used for rendering. Groomed with Maya’s XGen.