<svg version=“1.1” baseProfile=“full” xmlns=“http://www.w3.org/2000/svg” style=“height: 0; width: 0; position: fixed”> <filter id=“bpm-darkle”> <feColorMatrix in=“SourceGraphic” type=“hueRotate” values=“180”></feColorMatrix> </filter> <filter id=“bpm-invert”> <feColorMatrix in=“SourceGraphic” type=“matrix” values=" -1 0 0 0 1 0 -1 0 0 1 0 0 -1 0 1 0 0 0 1 0"></feColorMatrix> </filter> </svg>That alien looks really snazzy. What are your favorite brushes for bringing out the shapes in your speedsculpts?
I mainly use clay buildup, damien standard, and the move brush.
Here’s a timelapse of the sculpt.
<iframe width=“480” height=“360” src=“http://www.youtube.com/embed/qjdpH2NPE4c” frameborder=“0” allowfullscreen></iframe>
Here’s a portrait I’m working on.
i like it, the upper eyelid area always gives me trouble
Been a while, couldn’t sculpt for a month because my PC died lol. But I just got this new beast of a PC a few weeks ago, here what I’ve done since then:
Orc?:
Tried to sculpt Ostegoth from Darksiders 2:
Alien:
Alien Turnaround:
The Alien is still a wip, might give him a body and texture him soon.
Let me know what you think
looove the alien!! Brilliant designe and use of anatomy!
milivoj_popovic: Thanks!
Here’s an update, started working on the texture a bit.
Everything looks great!!
A few speedsculpts:
A study of a sketch from Adrian Smith:
Jordu Schell study, AMP:
Timelapse: http://www.youtube.com/watch?v=U6aq-0Lm0sA&feature=youtu.be
Crits welcome