ZBrushCentral

ST4SIS - Sketchbook

<svg version=“1.1” baseProfile=“full” xmlns=“http://www.w3.org/2000/svg” style=“height: 0; width: 0; position: fixed”> <filter id=“bpm-darkle”> <feColorMatrix in=“SourceGraphic” type=“hueRotate” values=“180”></feColorMatrix> </filter> <filter id=“bpm-invert”> <feColorMatrix in=“SourceGraphic” type=“matrix” values=" -1 0 0 0 1 0 -1 0 0 1 0 0 -1 0 1 0 0 0 1 0"></feColorMatrix> </filter> </svg>That alien looks really snazzy. What are your favorite brushes for bringing out the shapes in your speedsculpts?

I mainly use clay buildup, damien standard, and the move brush.

Here’s a timelapse of the sculpt.

<iframe width=“480” height=“360” src=“http://www.youtube.com/embed/qjdpH2NPE4c” frameborder=“0” allowfullscreen></iframe>

Here’s a portrait I’m working on.

Portrait_wip.jpg

Sculpted some detail, and retopologized the clothes.

Let me know what you think :slight_smile:

i like it, the upper eyelid area always gives me trouble

Been a while, couldn’t sculpt for a month because my PC died lol. But I just got this new beast of a PC a few weeks ago, here what I’ve done since then:

Orc?:
Orc_render.jpg

Tried to sculpt Ostegoth from Darksiders 2:
Demon.jpg

Alien:
Alien_Render.jpg

Alien Turnaround:

The Alien is still a wip, might give him a body and texture him soon.

Let me know what you think :slight_smile:

looove the alien!! Brilliant designe and use of anatomy!

milivoj_popovic: Thanks!

Here’s an update, started working on the texture a bit.

Alien_Texture_wip.jpg

Another sculpt, rendered in vray:

Everything looks great!!

A few speedsculpts:

Untitled_00.jpg

Render_03.jpg

Old_Man_Render_03_Clay.jpg

A study of a sketch from Adrian Smith:

Jordu Schell study, AMP:
Amp_05.jpg
Timelapse: http://www.youtube.com/watch?v=U6aq-0Lm0sA&feature=youtu.be

Crits welcome :slight_smile: