ZBrushCentral

SSS Map in 4.3

Hi,

My company has upgraded zbrush from 4 to 4R3, and in 4, when creating maps with BPR, there was no need for a SSS map to be created with the other maps like shadow/depth etc. Though in 4R3 a SSS map is created, how is this used in a layer in CS, i:e “multiply” or “overlay” etc, as it seems to make the image very dark. Ad the render does seem to of lost the SSS look, and the SSS is activated on the light.

Thanks
P