Hey all, complete zBrush noob here and im a little stumped…
I’m attempting to follow a very straight forward made in 3.1 using zbrush 3.5 however, the cube tool is giving me some gyp so im hoping someone here can easily set me straight.
im following the fourth tut (Squirkle Macro) on the following webpage:
http://www.cgarena.com/freestuff/tutorials/zbrush/sculpting_series/
however when i create a cube3D mesh in my version of z’ and view poly the front face polygons appear triangulated toward a center ‘X’ as opposed to the squared effect the appears in the tut.
Im completely baffled by this, can anyone explain why this is happening or even better provide a fix? or does anyone even get what im on about?
sadly, i cant provide a screenshot as my zbrush PC isnt connected to the net and sorry for my useless explanation too…