ZBrushCentral

Spotlight texturing problem

Hi everyone,

When I’m texturing with Spotlight, painting the front side affects the back side as well because of size of brush, but I need this brush size to work on mesh. Is there any option to check or uncheck, so during texture painting spotlight affected only visible parts of the mesh. Sorry for my noobish question. Thanks in advance

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Turn on BackfaceMask (Brush>Auto Masking>BackfaceMask) for the brush you are using.

thanks man!!! :wink: you saved me