I’m trying to sculpt Rgb and Zadd from a texture onto a mesh using spotlight and their not functioning together. If I turn off Zadd, then Rbg works and adds to the brush, but once I active Zadd and Rgb, only Zadd works and Rgb isn’t added. I’ve tried opening up base tools and the same result. Any suggestions as to what’s causing this?
Is this odd, or normal?
If I start to texture with Rgb and Zadd activated in the first step, only Zadd functions. but if I start to texture with Rgb only, then activate Zadd in the second step, they function together. This is consistent regardless if I’m using spotlight or not, even after initializing or even closing and re-opening Zbrush.