ZBrushCentral

Spinosaurus

Here is a spinosaurus i have been working on for the last month or so on and off. The base mesh was done in max.
Comments and crits most welcome!
[Spino04.jpg](javascript:zb_insimg(‘68443’,‘Spino05.jpg’,1,0))

Attachments

Spino05.jpg

i don’t have much to say,except:like it,wil you give him some colors?

Nice work there, I think u should break the symmetry and pose it in action:+1:

hey mate,

the proportions are a little bit out eg. the legs, arms, neck, but the details and overall look is great, just move around some points to get it looking right, great job, hope to see some textures :+1:

loving the details. proportions are a bit off though. legs seem to wide and thick compared to body and neck. but top job overall

Thanks for the replys!

boeba: probably not, maybe some day, but for the moment i would like to concentrate on modeling.

king_p, nigel.wagner2007: Yeh the legs do look a tiny bit too thick, especially the calfs ankles, will try and fix.

soulreaver: Would like to but transpose tools are a little confusing to me, i have only just started using zbrush. i think i should have posed it early on, then done all the detailing, because whenever i try it now its just messes things up. What workflow do ppl use? pose first or last?

great detail, but give him a better stance. You got you texturing work cut out for you.

Ultra-details here…!!!
:+1: :sunglasses: :+1:

P.s.
Post the cage-mesh if you want… :wink:

hello again mate :),

i dont mean to repeat myself but the detail u’ve put into the skin is amazing, how many polygons is this guy?