Hi,
this is my first post here, so i hope the image and text shows up properly.
First of all please excuse my bad english! I´m from germany and it´s been a long time, since i learned it at school.
About the picture, i tried to improve my skill in charactermodeling and textureing. I used 3ds max for the basemesh, imported it into zbrush and did most of the details here. I also did all the texturepainting in zbrush and used the guv texturemapping. (Great stuff!) Then i exported the head back to 3ds max and used the brazil skinshader. Which was a painfull try and error session until i got some help from a real brazil profi. I composed the layers in a paintprogram and edited the hair, because i do not have a suitable hairplugin. Ok, here it is! I hope you like it.
Best regards,
Carsten
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My critics would be on the vimperes eyes, something is wrong with them, the look like with no shading
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