ZBrushCentral

Spiderman Sketch

I continue making superheroes. This week I managed to make a spiderman. If I manage to do it in a week, then it’s a weekly sketch smiling_face
I spent 15 hours creating this spiderman sketch. This is only for the sculpt. I also did almost automatic retopology and unwrapping to make textures. Oh yeah, and content for social networks smiling_face. I couldn’t decide at the beginning of the sculpt who to make, the choice was between Batman and Spider-man. And I started with Batman, but I quickly changed my mind and got this spiderman art. I am very attracted to superhero figurines in dynamic poses, but I’m afraid I won’t be able to make a full-fledged art in a week.
As far as I remember, Spider-man is in the Avengers Marvel, maybe in the future I will make a few more Marvel characters.
I’ll tell you a few stages of how I made this Zbrush art. Of course, I did the sculpting in Zbrush. I made most of the elements for dynamic subvision and therefore I did not have to do full retopology. After finishing the minimal retopology, I made a UV unwrap in Rizom UV. I used Substance 3D Painter
to bake the maps. And I also used it for texturing. I finished this 3D render art in Marmoset Toolbag, I only do 3D character renders in Marmoset Toolbag. I hope you guys also liked this 3D artwork.
I hope I will have time to make the next ZBrush art in a week.
Thank you all for your support, friends.



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