Hi. Can I use a zsphere rig to pose the low poly mesh created by Transpose master and then transfer all that back to the high poly mesh and subtools?
I’ve tried a bunch of different times and I can’t get this working with 3.2. I also can’t even get the transpose master plugin to work properly, it keeps making my main mesh invisible.
Pretty much everything having to do with easily posing my character isn’t working right now. I rigged my model with a zsphere skeleton, posed parts of it, shift click on preview and the high rez details appear, but the mesh isn’t posed anymore. When I set the subdivision levels to 1 and do a normal preview the mesh appears, posed, at level 1 tho.
I’m about ready to chalk this all up to the Mac version being neutered and just moving forward with something else. anyone have any advice first?