ZBrushCentral

Speedbuster

Hi, I want to share here an image I did recently for Milk Magazine.
I used ZBrush as my primary tool for model the pit crew and generate my normal and displacement maps. I also used Zbrush for the block out and shape exploration of the vehicle. After I get the shape, I like to retopo my decimated model in Maya for mesh optimization.Zbrush does a good job with ZRemesh, but I like to control the polygons manually so I can make new decisions on this part of the process.
Hope you like it.
Cheers!

Attachments

Plumme_SpeedBuster_ZBC.jpg

Pit crew.

2_Pit_Crew_BackZBC.jpg