hey folks,
Modeled with Maya and Silo. Sculpted, textured, and rendered with Zbrush. Final details with Photoshop.
-jon
hey folks,
Modeled with Maya and Silo. Sculpted, textured, and rendered with Zbrush. Final details with Photoshop.
-jon
Hey man
good work!
When you import the mesh for other software, which is your workflow to put different material to different part?
Do you import separated piece or whole body?
here you can find my workflow:http://www.zbrushcentral.com/zbc/showthread.php?t=20508
Thx for reply
Bye
Leo
Can you show meshes? Thanks
hey marciani,
-jon
This is pretty cool. I use to be a huge fan of Spawn, but haven’t followed it for awhile. I don’t know half of the characters that’s in the comics.
Thanks for sharing!
Thanks for sharing.
Can you show one of the gloves too? I’m really interested to see what’s modelled there and what’s texture.
thx
bye
leo
thanks for the comment chad.
heres the final
-jon