ZBrushCentral

Spawn head by Kait

Well, i decided to make man head…but progress took another way so i try to create Spawn :cool:

I took basic Zbrush 3 demohead and sculped a bit…but when i was ready to make details…some areas didnt divide…like wtf, my 2h work was tottaly ruined. why o why cant this demohead even work. :mad:

poly.jpg

of example this realy great thread.
http://www.zbrushcentral.com/zbc/showthread.php?t=038278

i cant understand how he can find enough polys. u cant just add polys, right?

or the only way to do fine sculpt, is to plan your work 100% through and make special model in 3d ap. (max,xsi,maya…).

[attach=79744]zombi.jpg[/attach]

Attachments

zombi.jpg

very kewl i like the eyes and whole face would look kewl possibly texutred with some alphas

Really good start, Iv had the same problem with the mesh not divding properly, but hey we work around these problams :smiley:

I like the composition you got going.

thanks.
but where is the catch. how can i resolve this. cause…i cant go on right now. nose has like 1mil. polys. but top of the head…about 100 :confused:

Don’t have parts of your mesh hidden when you subdivide and the model with increase in resolution as a whole.

It would probably help to have images of your Lowest level mesh for people to see where the problem is. It looks to be a partial subdivision problem or a improper base mesh.

Either way, the sculpt does look great so far.

yea i got it now. many thanks guys. ill try to make a better one soon.

alright then…im stuck with materials and paint, but im not lost. it takes just time.

spawn1.jpg

ah yes, merry christmas and happy new year. :cool:

no time for christmas cheer! i demand to see this model with updates. very cool start mate!

hehe, ill see. but next year, no its time to chill a bit out.

one quick christmas card tho: :stuck_out_tongue:

http://subbeat.com/kait/asd/headj.jpg

the eyes look lopsided a bit, and the cape could use some work, has a lot of potential, dont waste it

yes, ur truly right. il keep in mind…but im not quite sure how to make cape right…which techniq i should use…but lets see.