2016
great exploration with zmodeler! I think this most recent one is my favorite so far. I also really like some of the sci-fi corridors on your first page, nice work, keep exploring!
thanks, got a good grip on those hallways and corridors it’s fun time when I get into it
… BTW nice works you got there,
Your latest is awesome! a Really Great Set for a ship or a character!
Could you elaborate or show some process on how you used zmodeler to achieve it?
Thats if you have the time ovcourse.
take a look at some of the youtube process videos https://www.youtube.com/playlist?list=PLLFp_pBxUzkgwluCTDRCREulGg1X5n57v
- I mostly make a base mesh in 3dmax, and then play with the zmodeler, in the previous one there was more 3dmax in play, ship was zmodeler and some parts of the wall …
- keeping it basic and repeating a lot
87-040116 power core
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88-050116 organic flyers
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Real good stuff!!
thanks peoplez…
here’s another one, starting to semi kitbash stuff with my own built parts, that’s cool though right? the cores here are from the previuos thing, already lit… setting up a scene from scratch takes ages sometimes, since I like to work with octane render open, it updates quick enough, but the viewport in max is crawling - zbrush handles viewports the best of all softwares - they should really do a link up like they did with keyshot - only in a live version - that would be mega awesome actually …
89-060116 engine room
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90-080116 under pursuit
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93-100116 don’t go into the light
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102-190116 jumpship class arrow
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103-200116 space station
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105-220116 sliverwing