Reworked this model a few times. It’s been difficult to make someone with such a recognizable face.
I have made some more edits to this model.
Excellent work
Thanks. It’s still a WIP.
Does anyone know if Zbrush has any FOV settings to use with perspective for sculpting from photographs? The standard Perspective settings are very limited and near imposable to match to 3d max camera settings or a photograph.
If not it would be a handy feature!
maybe still wip, but finally you’re getting there. great progress on the likeness. keep pushing
The Sith Warrior (Dark Apprentice) was the incarnation of the darkness that resided within Starkiller (Galen Marek).
This is a character from star wars - The Force Unleashed if you don’t recognize him. He was Darth Vader’s Sith Apprentice.
A lot of the parts were sculpted in Zbrush using dynamesh and retopologized in topogun. Textures were painted using polypaint. Hair was made with hair fibremesh.
well done, excellent work.
No apologies necessary here. I dig the pegleg bone idea.
Some more zombie renders
pop that clavicle bone out a bit and strain the muscle area between the pecks and the arm to really make the tension work well also a bit of that big old neck muscle straining and you get a real cool visual focal point, amazing render and a great model so far