ZBrushCentral

Soul Jailer (Game Character)

Hey guys! I decided to make a new thread especially on this model. I’m calling it done and moving on on newer stuff (dominance war for example :slight_smile: )
This character was made for a friendly competition between fellow artists,so it was great to finish this.

Specs on the model:
20.000 tris
2x2048x2048 diffuse,spec,nmap,gloss,alpha

Render1-Big2.jpg
Feedback is greatly appreciated, Thanks!

Attachments

Closeup1.jpg

Closeup2.jpg

RenderDetail2.jpg

wireframe.jpg

maps.jpg

Great Job.

Congrats. 5 stars from me.

Wow-Great work:)

VERY impressed! He came out AWESOME

Thank you very much :slight_smile:

very awesome work!

mind if u tell us a bit about ur texturing workflow? only photoshop or more?

Not really,i tried polypainting for once (mostly on the skin parts and some leather) but the rest is all photoshop (place texture maps and tweak with alot of hand painting) Hope it helps :slight_smile:

wow nice texture and wire!

Great model, texturing … industrial-suited … excellent FIVE from me!

masc

great job genc ! love the hair on his belly :slight_smile:

It turned out fascinating :+1: the only thing it needs now is the sss effect!

Thanks for the stars everyone! :slight_smile:
SuperHer0 Thanks! I did not want to go too extreme with the shaders since this is a realtime character i wanted him to look as close as possible to the realtime render. SSS does indeed make wonders :slight_smile: