Oh man! that requires some serious modeling! great job small_orange_diamond
Sick ! pure awesomness
Thanks dudes for the kind words
Hi metalman123456123,
i dont know what to say about your work, but one thing is for sure,
its fantastic, inspiring and motivating!!!
thx for sharing your stuff.
Best regards, dieter
Thanks dude I wanna get some time to do a tut one of these days lol
Hey all another study about 30-40 hrs I think, most of which where messing around with different modeling stuff. Used Zbrush to help make some break up patterns for th shaders which where primary procedural lol Also used it to gen some basic form and tweak some of the mech stuff. This was also a fun way to test max’s container stuff. Rendered in Vray and tweaked in photoshop. I’ll post some wip stuff when I can
Stay Metal
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Great Work Dude
Thats some insane detail man!
It will be great to see wireframes of that huge mesh
woah, second the opinion of a tutorial. really detailed machinery.
Looking forward to see the process. Fantastic work man!
very nice work …yea would be great to see more pics …some wires would be nice … infos about rendering time and polycount is interesting too, also the time you spend to model it… thanks and keep us updated…
Nice, intricate detail work.
Slammin’ as always!!!
Pratt & Whitney would be proud…
Another Study Metal dudes and lady dudes hope all is well
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The pillar work on the opening pages are mind blowing (having seen the curved pillars at St. Peters, makes the details you put in even more praise worthy). I really dug the church and environmental designs…hard surface stuff is also top notch…Great stuff, best of luck
The works in this thread are simply fantastic. your really talented metalman. I’m amazed.
Ezra
I have seen similar things in museums and homes of aristocrats. The details are exactly right. This is a spectacular example of a real life scene.
Keep up the go work!
Outstanding job… Its really nice
looks like gow2 and mass effect 2 places great job really and many time there congrats!!
TOP ROW dude!