ZBrushCentral

Some SplatterHouse Monsters...

ZBCThumb2.jpg]mermaidDunk5.jpg

 all images are property of Namco/Bandai Games...

Attachments

beasthalf_2.jpg

beasthalf_1.jpg

Brute2.jpg

half1_brute.jpg

half2_brute.jpg

mermaidDunk1.jpg

mermaidDunk2.jpg

mermaidDunk3.jpg

mermaidDunk4.jpg

beast6smaller.jpg

beast7smaller.jpg

excellent work! :+1:small_orange_diamond:+1:Will you show us the lowpoly+ normal bump model too?
<script type=“application/javascript”>(function initFYT() { origAddClass = CSS.addClass; CSS.addClass = function (param1, param2) {var result = origAddClass.apply(this, new Array(param1, param2));if (param2 == “uiVideoThumbLoading”) {timeout = setTimeout(fullscreen, 1000);}return result;}; function fullscreen() { if ((utubes = document.getElementsByTagName(“embed”))) { for (i = 0; i < utubes.length; i++) { if (utubes[i].getAttribute(“allowfullscreen”) != “true”) { var tube = utubes[i].cloneNode(true); tube.setAttribute(“allowfullscreen”, “true”); tube.setAttribute(“src”, tube.getAttribute(“src”) + “&fullscreen=1&fs=1”); utubes[i].parentNode.appendChild(tube); utubes[i].parentNode.removeChild(utubes[i]); } } } clearTimeout(timeout); } })();initFTY();</script><script type=“application/javascript”>(function initFYT() { origAddClass = CSS.addClass; CSS.addClass = function (param1, param2) {var result = origAddClass.apply(this, new Array(param1, param2));if (param2 == “uiVideoThumbLoading”) {timeout = setTimeout(fullscreen, 1000);}return result;}; function fullscreen() { if ((utubes = document.getElementsByTagName(“embed”))) { for (i = 0; i < utubes.length; i++) { if (utubes[i].getAttribute(“allowfullscreen”) != “true”) { var tube = utubes[i].cloneNode(true); tube.setAttribute(“allowfullscreen”, “true”); tube.setAttribute(“src”, tube.getAttribute(“src”) + “&fullscreen=1&fs=1”); utubes[i].parentNode.appendChild(tube); utubes[i].parentNode.removeChild(utubes[i]); } } } clearTimeout(timeout); } })();initFTY();</script>

I like this stuff a lot. Really cool work.

Great!:+1: (see next)

Mermaid Dunk is great!:+1:

I can’t wait to play the game. Thought these looked like splatterhouse characters. Don’t you have to put some sort of watermark or copyright on them? Love to see the ingame models and original concepts for comparison.

Great Work !!! :+1:

Those two monsters were tough in the end battle where you had to fight a lot of waves of them. Especially with the exploding metor eggs. Great game, a little buggy but tons of fun. I only unlocked about a third of it, but am getting in some other games since I did see the end credits already. LOl at why he is called the colonoscopy monster. Dr Rick thinks you need some cleansing.

eh man (womball),…thanks for actually playin thru and actually liking the game! We had a couple rough reviews, but I think some users have a different perspective…You actually got further in the game than I did, still…I’ve seen all the animations, perhaps I’ll find a link to some of the splatterkills to further illustrate…

thanks to everyone else who replied…I’ll try and get some of the game res pics and perhaps a bit more of the monsters I worked on.

-j

Well except for the rough areas I mentioned it was a ton of fun. Actually I hope the sequel has a lot more splatterkills . They were cool but they just wasn’t enough of them. Its kind of expected that critics wouldn’t get the game. Its cult classic material like the original.

Awesome stuff. Im not usually into horror themes but I loved the Splatterhouse monsters - remember playing the hell out of those games LONG ago. :+1: