Hi everybody, i’ve reinstall zbrush 4r2 along with my OS ( slow performance issue )
before that , i remember that i use zsphere to retopology a bear with 13 millions poly and then reproject all the detail to new topology. But now i use the same method to do retopology a new model , and zbrush told me that please pick a model that have less than 15k poly. Why ? @_@
Another problem come up to me : i use to import export between 3ds max and zbrush, but now when i export my model to max, it not in the right place ( x 0 , y 0 , z 0 ). It is place more to the right. And when i move it to the right place , then export to zbrush again, it’ place wrong again ===> so i can’t sculpt symetrily if i don’t move it again. T_T
How to fix these problems ? please help me T_T