Hi this is my first post to ZbrushCentral and I am new to Zbrush.
I watched couple of tutorials about animation in Zbrush and all of them are using the Timeline. Messed around with the Layers and with the ZSphere riggings but I have a problem with the rigging method.
What I did:
- I opened Dog.ZTL
- I selected Zsphere -> Rigging -> Select Mesh and selected the Dog
- Created a bone system using ZSpheres
- Rigging -> Bind Mesh
- Timeline tracks -> Edit -> Zsphere then inserted some keyframes in Timeline and created different postures, but the keyframes are not saved.
When I play the timeline there are no changes. I am doing it wrong?
All I wanted to do is try to create a simple animation something like a dog walking.
Is there any other way except using the Layer which seems counterintuitive for Animation. (to me at least).
Thanks and sorry if my question is so lame 
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